Our experience in creative sound design can fulfil traditional linear sound needs through to non-linear sound design for any project.
Spatial Audio
3D audio technology can create a more immersive soundscape by positioning sounds in virtual space that react dynamically to listener position.
Interactive Audio
Playback of linear and non linear media can be reliant on user interaction. We can utilise interaction for audio playback in your project.
Procedural Audio
Sound that is generated at runtime utilising synthesis techniques can be parametrically driven by data. A prominant method used where bespoke user input data can be leveraged in your project.
Audio Integration
Linear and non linear media need to be integrated into Game Engines in order to react accordingly. This can require creating audio systems in order to run in context. This may require use of Middleware to achieve this dependant on project needs.
Audio Consultation
Our expertise across diverse technical audio projects can offer a great opportunity to discuss your project scope, needs and concerns with us with confidence if needed.